Paul Atreides Character Design for Animated Series
Paul Atreides character design creation run-down for Dune animated series.
First I lay down the brief for the project. I do a research and find references and make a moodboard.
I drew thumbnails and silhouettes for the first read to see which general shape would look best. Since this character appears in two different environments, I am working on both appearances.
Working within the chosen silhouette I created a few sketches of possible designs.
With a chosen design I start working with color according to the overall atmosphere of the product.
Next I move on to details and create a more precise look of the character, starting with a head turnaround.
For both variations of the character appearance.
Continuing the work with character's head, I create an expression sheet as a reference point for animators.
Then I move to on costume details, including the choice of materials. Finally, do a detailed turnaround of the character.